

- SATELLITE REIGN MODS MOD
- SATELLITE REIGN MODS MODS
- SATELLITE REIGN MODS PLUS
- SATELLITE REIGN MODS DOWNLOAD
The Mod Manager is opened with the Asterix button on the numpad.
SATELLITE REIGN MODS MODS
The Mod Manager Mod can help show what mods are running, and can also deactivate them. I uploaded a new version of the cheats and the mod manager mod: I have begun making a mod compilation thread since I have made more mods since these ones: Numpad 0: See detailed information about the selected agent or person. Numpad 9: Randomize the names of selected agents. Home: Will save the clones of all agents, including their name.Įnd: Will revert all selected agents to their saved clones. Numpad 4, 5 or 6: Apply the clone saved in slot 1, 2 or 3 to the selected agents. Numpad 1,2 or 3: Save what the currently selected agent or person looks like and name in slot 1, 2 or 3. At least I am pretty sure its the minus key. If not I also made it possible to use the minus key. You just press F11 and your agents should get unstuck. Oh and yes it is now 4 mods so you dont suddenly make your agents have super clones and stuff like that with a wrong keypress.Įnables you to pause the game using the pause/break key. I have updated these mods a bit so here are links to some newer versions. ** Key: Keypad 0 and home ** action: home saves the randomseeds of every agent, and 0 returns the agents to those seeds and respawns all agents. If no agent is selected, current seeds saved will be shown as information. ** Key: Keypad 4-6 ** action: Applies settings saved by keypad 1-3 respectively. ** Key: Keypad 1-3 ** action: Saves the seed / body of the selected agent or civilian. Does not seem to work, so it just shows some information about selected agents. ** Key: Keypad 9 ** action: Tries to change hair and skincolor. ** Key: Keypad 8 ** action: Selected agents gets a random sex and body and is respawned with it. ** Key: End ** action: All selected agents become female and increase the randomseed by 10. ** Key: M ** action: Changes the sex of any selected agent. ** Key: N ** action: If your agent has a clone with modifiers, this key will increase those modifiers to a much higher value. Can be solved by respawning your agent or agents. Also gets an extra weapon slot and more, so you can click it several times to get more slots, but when you get above max it will stop working. ** Key: Insert ** action: Gives any selected agent a skill boost and a plasma rifle. Beware, you can even lose control of your agents, but you can select them again with the number keys. ** Key: Backspace ** action: Takes or loses control of any human or mech you have selected. Trying to make it possible to use cars, even though its most likely still very bugged if I managed to make it possible. ** Key: Keypad 7 ** action: Forces all cars to park. You can pause the game and unpause to get back to normal speed. It seems to have a max, and it cannot go below zero, at zero it pauses.
SATELLITE REIGN MODS PLUS
** Key: keypad plus and minus ** action: Pauses increases or decreases the speed of the game. All agents will be unable to die or lose energy, until you respawn your agents or click the key again. ** Key: Del ** action: Enables cheat mode. ** Key: Page Up and Page Down ** action: The selected agent will switch to a weapon higher or lower than the current weapon. You can still give orders, and use arrow keys to scroll around. ** Key: Pause ** action: Pauses game tactically. Then the next time you start the game it will be enabled.
SATELLITE REIGN MODS DOWNLOAD
Go to your Satellite Rain installation folder, make a folder in it called "Mods", then download this "Pause.dll" file and put it into the Mods folder. So far it has mainly been to figure out what is possible to do with the modding system. I modified it so you can cgange how your agents look a bit, and do some cheats.

Amount saved as integer.Now tactical pause is possible, but that is the mod 5Lives made as an example. = The skillpoints of the selected agent. = The actual shield energy of your agent. (Thanks to for discovery and description) = this tells the game weather or not you have already researched said item, meaning the line will give you the prototype to manually research while the line will make the item available for purchase. Just search for false and change it to true xml or srSave2.xmlĪmount is saved as simple Integer. xml file and list it here.Ĭ:\Users\ YourUsername \AppData\Local\SatelliteReignįilename: srSaveSlot Number. I found several variables in the savegame.
